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Megaman - Yellow Devil rework: The Flesh Devil

Been reworking an old project of mine; a more macabre take on one of the classic Megaman bosses, the Yellow Devil. Instead of whatever it was made of, this robot liquidizes flesh from it's victims, floods them with nanobots, and then controls the stolen flesh via a central processing unit.

Shader creation and polypaint. I need some more tweaking on the shader.

Shader creation and polypaint. I need some more tweaking on the shader.

First comparison

First comparison

Adding 'gooey bits' (It's a technical term, I'm sure.)

Adding 'gooey bits' (It's a technical term, I'm sure.)

Second pass on details

Second pass on details

Gooey bits and electrical 'pulse' lines added.

Gooey bits and electrical 'pulse' lines added.

Final Sculpt pass.

Final Sculpt pass.